![blade and soul unreal engine 4 blade and soul unreal engine 4](https://www.gamegrin.com/assets/game/blade-and-soul/_resampled/croppedimage1201631-blade-and-soul-background.jpg)
July through December has yet to be elaborated on but I’m assuming that’s due to the fact that they’re not certain themselves exactly what form content releases are going to take. June will feature the third specialization for the Force Master, Act 11’s story, a new Heroic dungeon, clan renewal, PvP renewal, new gear and a new accessory enhancement system.Īs is clearly evident, there’s going to be a decent amount of content to look forward to over the course of the next 4 months. May will see part 2 of the Silversteel raid and a new weapon tier. March will see a new Heroic dungeon added, new gear, a Hongmoon Level cap increase and updates to current skills.Īpril will see a continuation of the Rise of Silversteel story along with the new Silversteel raid, and new gear. Included in the Producer’s Letter was a roadmap for 2020, featuring content planned up until June currently. Especially not one that looks like Blade & Soul.
BLADE AND SOUL UNREAL ENGINE 4 UPDATE
Updates tend to take a while to be localized from South Korea, and I’ve never seen an update overhaul this much content in a foreign MMO. Personally, I feel as though that’s being a little optimistic. While he couldn’t reveal specifics as to when the update would hit the live servers over here, he did make the promise that it would be arriving this year. Now, to follow this up, a week or so later, Nico Coutant – who’s name I guarantee I butchered saying out loud – revealed in the latest Producer’s Letter that the Western incarnation of Blade & Soul will definitely be receiving the Unreal Engine 4 update, including all of the updated systems. The class, which is shown off in teaser-form only looks pretty sick, but it’s hard to really get a gauge for a class from a trailer. However, while those changes have been announced, it’s unclear exactly what alterations are being made to either classes or the combat, and considering the combat is one of Blade & Soul’s biggest appeals, it’s unusual to claim changes are being made but offer nothing for players to leave feedback on.Īdditionally, at least pertaining to the South Korean version of Blade & Soul, they revealed the third spec for the Force Master. The Frontier World servers are overhauling quite a few features of the game, including the combat system and your character itself. Yup – they’re actually introducing entirely new servers for the content. Instead, South Korea would be providing a brand new set of servers, titled “Frontier World” with which to roll out the updates onto. So if you weren’t already aware, earlier this month it was revealed that Blade & Soul’s Unreal Engine 4 update wouldn’t just be a graphical overhaul.
![blade and soul unreal engine 4 blade and soul unreal engine 4](https://www.kitguru.net/wp-content/uploads/2021/08/Dual-Blade-732x330.jpg)
I’ve done a video discussing Blade & Soul’s upcoming Unreal Engine 4 update in the past, but that was back when information was scarce. I’m finally getting around to doing this.